မေႃႇၵျူး:Color contrast
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Lua module ဢၼ်ၼႆႉ လႆႈၸႂ်ႉဝႆႉ တီႈၼႃႈလိၵ်ႈ မွၵ်ႈ 326,000 ၼႃႈလိၵ်ႈ. To avoid major disruption and server load, any changes should be tested in the မေႃႇၵျူး's /sandbox ဢမ်ႇၼၼ် ၼႃႈလိၵ်ႈၽႄ /testcases . The tested changes can be added to this page in a single edit. ဝူၼ်ႉသွၼ်ႇ ဢုပ်ႇဢူဝ်း လွင်ႈလႅၵ်ႈလၢႆႈ တီႈၼႂ်း ၼႃႈလိၵ်ႈ တႃႇဢုပ်ႇ ၽွင်းမိူဝ်ႈပႆႇ ၵေႃႇသၢင်ႈၶဝ်ၼၼ်ႉ။ ႁူဝ်ၼပ်ႉ လွင်ႈၶဝ်ႈပႃးၼႆႉ မၼ်းႁဵတ်းဢၢပ်ႉတဵတ်ႉဝႆႉႁင်းမၼ်း (တူၺ်းတီႈ ၽိုၼ်လိၵ်ႈ)။ |
Uses Lua: |
This module is used primarily by
- {{Color contrast ratio}}
- {{RGBColorToLum}}
- {{Color contrast conformance}}
- {{Ensure AAA contrast ratio}}
- {{Ensure AA contrast ratio}}
- {{Greater color contrast ratio}}
It is also used for tracking within
and for documentation in
The formulas used are stated in WCAG 2.x specifications. WCAG is the main guideline for creating accessible interfaces on the web.
လွင်ႈၸႂ်ႉတိုဝ်း
မႄးထတ်းTo use this module, you may use one of the above listed templates or invoke the module directly
- To compute relative luminescence:
{{ColorToLum|color}}
or{{#invoke:Color contrast|lum|color}}
- To compute a contrast ratio between two colors:
{{Color contrast ratio|color1|color2|error=?}}
or{{#invoke:Color contrast|ratio|color1|color2|error=?}}
- To determine which of two colors (color2a and color2b) has the greater contrast ratio with a particular color (color1):
{{Greater color contrast ratio|color1|color2a|color2b}}
or{{#invoke:Color contrast|greatercontrast|color1|color2a|color2b}}
- To compute the contrast ratio between the background and text colors specified in a css style string:
{{#invoke:Color contrast|styleratio|css style statement string|default background color|default text color}}
ၽိုၼ်ၵႅမ်မိုဝ်းလၢႆးၸႂ်ႉတိုဝ်း (documentation)တီႈၽၢႆႇၼိူဝ်ၼႆႉ လုၵ်ႉတီႈ မေႃႇၵျူး:Color contrast/doc သေ ၶၢႆႉသႂ်ႇၶဝ်ႈ (ႁဵတ်း transclude ဝႆႉၶႃႈဢေႃႈ။ (မႄးထတ်း | ပိုၼ်း) ၽူႈၸိူဝ်းမႄးထတ်းၶဝ် ၸၢင်ႈၸၢမ်းတူၺ်းလႆႈ ၸိူဝ်းပဵၼ်ၼႃႈလိၵ်ႈ sandbox (သၢင်ႈ | ငဝ်းမိူၼ်) လႄႈ testcases (သၢင်ႈ) ႁင်း မေႃႇၵျူးဢၼ်ၼႆႉ လႆႈယူႇၶႃႈ။ ၼႃႈလိၵ်ႈၽႄ ႁင်း မေႃႇၵျူး ဢၼ်ၼႆႉ။. |
--
-- This module implements
-- {{Color contrast ratio}}
-- {{Greater color contrast ratio}}
-- {{ColorToLum}}
-- {{RGBColorToLum}}
--
local p = {}
local HTMLcolor = mw.loadData( 'Module:Color contrast/colors' )
local function sRGB ( v )
if (v <= 0.03928) then
v = v / 12.92
else
v = math.pow((v+0.055)/1.055, 2.4)
end
return v
end
local function rgbdec2lum( R, G, B )
if ( 0 <= R and R < 256 and 0 <= G and G < 256 and 0 <= B and B < 256 ) then
return 0.2126 * sRGB(R/255) + 0.7152 * sRGB(G/255) + 0.0722 * sRGB(B/255)
else
return ''
end
end
local function hsl2lum( h, s, l )
if ( 0 <= h and h < 360 and 0 <= s and s <= 1 and 0 <= l and l <= 1 ) then
local c = (1 - math.abs(2*l - 1))*s
local x = c*(1 - math.abs( math.fmod(h/60, 2) - 1) )
local m = l - c/2
local r, g, b = m, m, m
if( 0 <= h and h < 60 ) then
r = r + c
g = g + x
elseif( 60 <= h and h < 120 ) then
r = r + x
g = g + c
elseif( 120 <= h and h < 180 ) then
g = g + c
b = b + x
elseif( 180 <= h and h < 240 ) then
g = g + x
b = b + c
elseif( 240 <= h and h < 300 ) then
r = r + x
b = b + c
elseif( 300 <= h and h < 360 ) then
r = r + c
b = b + x
end
return rgbdec2lum(255*r, 255*g, 255*b)
else
return ''
end
end
local function color2lum( c )
if (c == nil) then
return ''
end
-- whitespace
c = c:match( '^%s*(.-)[%s;]*$' )
-- lowercase
c = c:lower()
-- first try to look it up
local L = HTMLcolor[c]
if (L ~= nil) then
return L
end
-- convert from hsl
if mw.ustring.match(c,'^hsl%([%s]*[0-9][0-9%.]*[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local h, s, l = mw.ustring.match(c,'^hsl%([%s]*([0-9][0-9%.]*)[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return hsl2lum(tonumber(h), tonumber(s)/100, tonumber(l)/100)
end
-- convert from rgb
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*,[%s]*[0-9][0-9]*[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*,[%s]*([0-9][0-9]*)[%s]*%)$')
return rgbdec2lum(tonumber(R), tonumber(G), tonumber(B))
end
-- convert from rgb percent
if mw.ustring.match(c,'^rgb%([%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*,[%s]*[0-9][0-9%.]*%%[%s]*%)$') then
local R, G, B = mw.ustring.match(c,'^rgb%([%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*,[%s]*([0-9][0-9%.]*)%%[%s]*%)$')
return rgbdec2lum(255*tonumber(R)/100, 255*tonumber(G)/100, 255*tonumber(B)/100)
end
-- remove leading # (if there is one) and whitespace
c = mw.ustring.match(c, '^[%s#]*([a-f0-9]*)[%s]*$')
-- split into rgb
local cs = mw.text.split(c or '', '')
if( #cs == 6 ) then
local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[2])
local G = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[4])
local B = 16*tonumber('0x' .. cs[5]) + tonumber('0x' .. cs[6])
return rgbdec2lum(R, G, B)
elseif ( #cs == 3 ) then
local R = 16*tonumber('0x' .. cs[1]) + tonumber('0x' .. cs[1])
local G = 16*tonumber('0x' .. cs[2]) + tonumber('0x' .. cs[2])
local B = 16*tonumber('0x' .. cs[3]) + tonumber('0x' .. cs[3])
return rgbdec2lum(R, G, B)
end
-- failure, return blank
return ''
end
function p._greatercontrast(args)
local bias = tonumber(args['bias'] or '0') or 0
local v1 = color2lum(args[1] or '')
local c2 = args[2] or '#FFFFFF'
local v2 = color2lum(c2)
local c3 = args[3] or '#000000'
local v3 = color2lum(c3)
local ratio1 = 0;
local ratio2 = 0;
if (type(v1) == 'number' and type(v2) == 'number') then
ratio1 = (v2 + 0.05)/(v1 + 0.05)
ratio1 = (ratio1 < 1) and 1/ratio1 or ratio1
end
if (type(v1) == 'number' and type(v3) == 'number') then
ratio2 = (v3 + 0.05)/(v1 + 0.05)
ratio2 = (ratio2 < 1) and 1/ratio2 or ratio2
end
return (ratio1 + bias > ratio2) and c2 or c3
end
function p._ratio(args)
local v1 = color2lum(args[1])
local v2 = color2lum(args[2])
if (type(v1) == 'number' and type(v2) == 'number') then
-- v1 should be the brighter of the two.
if v2 > v1 then
v1, v2 = v2, v1
end
return (v1 + 0.05)/(v2 + 0.05)
else
return args['error'] or '?'
end
end
function p._styleratio(args)
local style = (args[1] or ''):lower()
local bg, fg = 'white', 'black'
local lum_bg, lum_fg = 1, 0
if args[2] then
local lum = color2lum(args[2])
if lum ~= '' then bg, lum_bg = args[2], lum end
end
if args[3] then
local lum = color2lum(args[3])
if lum ~= '' then fg, lum_fg = args[3], lum end
end
local slist = mw.text.split(style or '', ';')
for k = 1,#slist do
s = slist[k]
local k,v = s:match( '^[%s]*([^:]-):([^:]-)[%s;]*$' )
k = k or ''
v = v or ''
if (k:match('^[%s]*(background)[%s]*$') or k:match('^[%s]*(background%-color)[%s]*$')) then
local lum = color2lum(v)
if( lum ~= '' ) then bg, lum_bg = v, lum end
elseif (k:match('^[%s]*(color)[%s]*$')) then
local lum = color2lum(v)
if( lum ~= '' ) then bg, lum_fg = v, lum end
end
end
if lum_bg > lum_fg then
return (lum_bg + 0.05)/(lum_fg + 0.05)
else
return (lum_fg + 0.05)/(lum_bg + 0.05)
end
end
function p.lum(frame)
return color2lum(frame.args[1] or frame:getParent().args[1])
end
function p.ratio(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._ratio(args)
end
function p.styleratio(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._styleratio(args)
end
function p.greatercontrast(frame)
local args = frame.args[1] and frame.args or frame:getParent().args
return p._greatercontrast(args)
end
return p