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Module:Emoji implements two functions:

emocode
Takes one unnamed parameter, the name of the emoji, and returns the hex code for the corresponding emoji. If no name is supplied it uses "smiley" as the default (and returns 1f603).
emoname
Takes one unnamed parameter, the hex code of the emoji, and returns the name for the corresponding emoji. If no name is supplied it uses "1f603" as the default (and returns smiley).

It stores the mapping from name to code in Module:Emoji/data, which internally generates the reverse lookup table from code to name.

တူဝ်ယၢင်ႇ

မႄးထတ်း
  • {{#invoke:Emoji | emocode | wink}}1f609
  • {{#invoke:Emoji | emocode | grin}}1f601
  • {{#invoke:Emoji | emocode | 8ball}}1f3b1
  • {{#invoke:Emoji | emocode }}1f603
  • {{#invoke:Emoji | emoname | 1f62b}}tired_face
  • {{#invoke:Emoji | emoname }}smiley

local p= {}

function p.emocode(frame)
	local emotbl = mw.loadData ('Module:Emoji/data').emotbl
	local emoname = mw.text.trim(frame.args[1] or "")	-- make sure empty and missing parameters both become the empty string
	if '' == emoname then emoname = 'smiley' end		-- use default value of 'smiley' if parameter is empty or missing
	return emotbl[emoname] or emoname
end

function p.emoname(frame)
	local emorevtbl = mw.loadData('Module:Emoji/data/revtable')['emorevtbl']
	local emocode = mw.text.trim(frame.args[1] or "")	-- make sure empty and missing parameters both become the empty string
	if '' == emocode then emocode = '1f603' end		-- use default value of '1f603' if parameter is empty or missing
	return emorevtbl[emocode] or emocode
end

return p